CoDBASE CoD1 LAN #9 Budapest

codbase_long_vcod_bud26_lan-scaled CoDBASE CoD1 LAN #9 Budapest
TYPELAN / OFFLINE
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DATE18.04.2026 09:00
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START IN
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LOCATIONBUDAPEST, HU
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TEAMS12 / 16
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MODECall of Duty 1
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STAND-INS0 Max
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ADMINSJ4ckson
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PRIZE POOL€1300
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ENTRY FEE PAID12 / 12
(156d ago) PLAYOFF - GF - The Myth of vs DIVERSITY - 1:3 - Hanoi (11:13), Carentan (11:12), Germantown (08:13)(156d ago) PLAYOFF - LB - DIVERSITY vs DREAMTEAM - 2:0 - Depot (13:11), Neuville (13:10)(156d ago) PLAYOFF - UB - DREAMTEAM vs The Myth of - 0:2 - Railyard (11:13), Brecourt (07:13)(156d ago) PLAYOFF - LB - DIVERSITY vs Cursed - 2:0 - Harbor (13:07), Neuville (13:06)(156d ago) PLAYOFF - LB - Team Torso vs PANICK PICKS - 0:2 - Carentan (09:13), Neuville (14:16)(156d ago) PLAYOFF - UB - DREAMTEAM vs PANICK PICKS - 2:0 - Depot (13:08), Hanoi (13:02)(156d ago) PLAYOFF - UB - The Myth of vs Cursed - 2:0 - Germantown (13:09), Powcamp (13:02)(156d ago) PLAYOFF - LB - DIVERSITY vs whatever - 2:0 - Neuville (13:05), Harbor (13:06)(156d ago) PLAYOFF - LB - Team Torso vs Call of Daddy - 2:0 - Harbor (16:14), Carentan (13:07)(156d ago) PLAYOFF - LB - Evenement vs DIVERSITY - 0:1 - Hanoi (08:13)(156d ago) PLAYOFF - GF - The Myth of vs DIVERSITY - 1:3 - Hanoi (11:13), Carentan (11:12), Germantown (08:13)(156d ago) PLAYOFF - LB - DIVERSITY vs DREAMTEAM - 2:0 - Depot (13:11), Neuville (13:10)(156d ago) PLAYOFF - UB - DREAMTEAM vs The Myth of - 0:2 - Railyard (11:13), Brecourt (07:13)(156d ago) PLAYOFF - LB - DIVERSITY vs Cursed - 2:0 - Harbor (13:07), Neuville (13:06)(156d ago) PLAYOFF - LB - Team Torso vs PANICK PICKS - 0:2 - Carentan (09:13), Neuville (14:16)(156d ago) PLAYOFF - UB - DREAMTEAM vs PANICK PICKS - 2:0 - Depot (13:08), Hanoi (13:02)(156d ago) PLAYOFF - UB - The Myth of vs Cursed - 2:0 - Germantown (13:09), Powcamp (13:02)(156d ago) PLAYOFF - LB - DIVERSITY vs whatever - 2:0 - Neuville (13:05), Harbor (13:06)(156d ago) PLAYOFF - LB - Team Torso vs Call of Daddy - 2:0 - Harbor (16:14), Carentan (13:07)(156d ago) PLAYOFF - LB - Evenement vs DIVERSITY - 0:1 - Hanoi (08:13)
Photos ↗

TOURNAMENT RULES & REGULATIONS


1. MAP VETO AND SIDE CHOICE

  • Map pick: Done on the website.
  • Side on map:
    • Team 1 chooses side on Team 1's map.
    • Team 2 chooses side on Team 2's map.
    • Map order is determined on the website.

2. TEAM REQUIREMENTS

  • Teams must have at least 2/3/5 players on their roster to play in the event (depending on the ladder).
  • SD Ladder: Minimum 4v4, maximum 6v6.
  • All players must have a valid GUID entered on their profile.

3. SERVER SETTINGS

  • Matches are played on CoDBASE servers.
  • Every match is played on rPAM CoDBASE 5v5 MatchMode (match_5v5).

4. MATCH RULES

  • Teams must play using a minimum of 4 players and a maximum of 6.
  • A team may substitute a player in a timeout during the match as long as the player is listed on the team's roster.
  • Readying up means agreeing to the players in the match (GUIDs). AC (Anti-Cheat) is ALWAYS mandatory. No matter what the teams agreed on.
  • Mixers are NOT allowed. Killspecs are allowed, but the opponent must agree, they must be on the team roster, use the anticheat, and have a valid GUID on their profile.
  • Sharing your login (letting someone else play on your account) will result in a permanent ban for both players.
  • It is not permitted to have more than 1 account. If you accidentally created multiple accounts (forgot password/email), contact an admin to notify them.
  • Creating a new account while banned to avoid the ban will result in the ban length being doubled.

5. TIME ALLOWANCE

  • Teams have a maximum of 5 minutes to ready up during half-time (switching sides) and 10 minutes to ready up on map change.
  • The opponent team has to warn the team first and have their own players all in the server and readied up in order to be able to claim a forfeit win.
  • If you continue to play the match, you lose the right to open a dispute regarding time allowance.

6. MAPLIST

  • mp_brecourt
  • mp_carentan
  • mp_dawnville
  • mp_depot
  • mp_harbor
  • mp_neuville
  • mp_powcamp
  • mp_railyard
  • mp_tigertown
  • mp_germantown
  • xp_hanoi

7. SERVER CRASHES

If a server crashes during the round, you have to replay from the beginning of that round.


8. BUGS & GLITCHES

  • It is NOT permitted for any user to take advantage of map bugs (for example: ramp bug, buggy plant, or jump out of the map) or glitches during a match. This can be reviewed on a case-by-case basis by an admin.
  • Glitching definition: Moving or seeing through or over a physical object is NOT permitted.
  • Grenade jumps and anything similar are NOT permitted.
  • Players who are caught using bugs or glitches immediately forfeit the round. If this occurs on more than 2 occasions then the match will be forfeited.
  • Clipping is not allowed and will be punished with a round loss (Fast lean).
  • Helicopter DNL now allowed.
  • Up-Down allowed. (Any up and down clip BIND is NOT allowed and will be punished with a match loss).
  • Aimrunning (reloading your gun while holding left mouse down to Aim while running) is not allowed.
  • Fastshoot is not allowed.
  • Grenade glitch to gain 2 nades with mp44 (fixed on CoDBASE servers).
  • /cg_drawfps 1 is mandatory.

9. CHEATING, ILLEGAL SCRIPTS & BINDS

  • Edited CoDMP.exe is not allowed.
  • All exec, vstr, cmdcur commands are not allowed.
  • Nadebinds are allowed.
  • Using the scrollwheel to shoot is illegal. This includes both binding +attack to your scrollwheel as well as scrolling very fast and then holding mouse1, which can be done with certain mice.
  • Players caught using illegal scripts and binds (including weapnext binds) will receive a forfeit loss and be banned.
  • This also includes binds to turn on certain things by using a bug exploit. Depending on the bind, the player can receive a ban for bug abuse.
  • Any game modification understood as changing any files of the game (e.g. weapon or model skins, deleting ambientsounds) is forbidden.
  • Using any third-party software (e.g. nVidia Control Panel or RivaTuner) to tweak graphics settings to give you an advantage (for example Ambient Occlusion) is NOT allowed and will result in a permanent ban.
  • Any player caught cheating by demo or anticheat will receive a permanent ban. We have a zero-tolerance policy.
  • The FPS Challenge Anticheat is mandatory for all matches.
    • If a player did not use the anticheat, the team gets a forfeit loss.
    • If the anticheat crashed or did not work as intended, it will be reviewed on a case-by-case basis and the decision is up to the admins.
  • If the anticheat catches a player using macros via drivers or by config such as (but not limited to) weapnext, zoomscripts, fastshootscripts etc., the team receives a forfeit loss and the player will be banned as follows:
    • 1st offence: 1 week ban
    • 2nd offence: 1 month ban
    • 3rd offence: 3 month ban
    • 4th offence: 1 year ban
    • 5th offence: Permanent ban

If a player plays multiple matches but only gets caught in 1 match, only that match result will be overturned. So if a player did not trigger any violations in a match, that match will not be overturned.

Clarification: Having scripts or illegal binds in your config at any time is considered illegal. Obviously, things such as scripts for moviemaking are legal. Anything related to gameplay is not, even if it hasn't been bound to a key.


10. ABUSE

  • A warning or ban will be given to any player found to be abusing another team/player. Multiple warnings may result in a ban.
  • Abuse against an admin in-game, dispute chat, private message, or anywhere else will not be tolerated and may result in an instant ban.
  • Zero tolerance for:
    • Rape threats
    • Death threats
    • Family threats
    • Illness threats
    • Doxing (Seeking / releasing private information)

11. DISPUTES, DEMOS AND SCREENSHOTS

  • Teams who wish to open a dispute for a breach of any of the above rules may do so by clicking the dispute button and entering a clear description. The case will then be handled by an admin. Do not PM an admin about this yourself.
  • All matches played need to be recorded and demos should be kept until 48 hours after the match was played. Should a dispute be opened, demos should be kept until 48 hours after the dispute is solved. Failing to follow these rules will lead to a direct forfeit loss for the team.
  • Teams have the right to request 5 demos from their opponents if they suspect foul play. If a demo is missing more than 3 rounds, then a default win will be awarded to the opposing team.
  • Teams/players must request a demo by writing it in the MATCH CHAT – a valid reason must be supplied. Do not open a dispute unless 24 hours have passed and no demo has been uploaded.
  • Teams have 24 hours to ask for demos. The other team has 24 hours to provide the requested demos. A valid reason must be supplied (e.g., "we suspect player X of using a wallhack"). A demo request is not valid without a good reason.
  • If a demo is not uploaded after 24 hours, you may contact an admin via Discord and explain that a demo has not been uploaded.
  • A demo upload may take longer than 24 hours; this can be decided by an admin (exceptions include holidays/inability to reach PC). It will be discussed with an admin and a new time limit will be set.
  • Players have 48 hours to make timestamps which will be reviewed by the demo crew immediately.
  • Timestamps must be in the following format:

    Harbor:
    2-2 @ 1:30 - traces through the wall for 3 seconds
    2-3 @ 0:43 - possible aim assist - his aim isn't on the player but still lands the kill
    5-6 @ 0:22 – aims towards a player through the wall
    etc.

If you want admins to check the anticheat screenshots of a match, please open a dispute and tell admins which player(s) you suspect of cheating.

Dawnville
Carentan
Railyard
Tigertown
Hanoi
Germantown
Powcamp
Neuville
Harbor
Depot
Brecourt
  • SATURDAY - 18.04.2026
  • 08:00Venue entry - Morning group teams can arrive and prepare PCs
  • 08:00-09:00Setup - morning group
  • 09:00-10:00Morning group - Round 1 (Format: BO1 MR12)
  • 10:00-11:00Morning group - Round 2 (Format: BO1 MR12)
  • 11:00-12:00Morning group - Round 3 (Format: BO1 MR12)
  • 12:00-13:00Morning group - Round 4 (Format: BO1 MR12)
  • 13:00-14:00Morning group - Round 5 (Format: BO1 MR12)
  • 14:00-15:00Morning group - Round 6 (Format: BO1 MR12)
  • 15:00-16:00Morning group - Round 7 (Format: BO1 MR12)
  • 16:00-17:00Setup - afternoon group
  • 17:00-18:00Afternoon group - Round 1 (Format: BO1 MR12)
  • 18:00-19:00Afternoon group - Round 2 (Format: BO1 MR12)
  • 19:00-20:00Afternoon group - Round 3 (Format: BO1 MR12)
  • 20:00-21:00Afternoon group - Round 4 (Format: BO1 MR12)
  • 21:00-22:00Afternoon group - Round 5 (Format: BO1 MR12)
  • 22:00-23:00Afternoon group - Round 6 (Format: BO1 MR12)
  • 23:00-00:00Afternoon group - Round 7 (Format: BO1 MR12)
  • SUNDAY - 19.04.2026
  • 08:00Venue entry - Playoff teams
  • 08:00-09:00Setup - Playoff teams
  • 09:00-10:30Playoffs - Winners Bracket Round 1 (Format: BO1 MR12)
  • 10:30-12:00Playoffs - Losers Bracket Round 1 (Format: BO1 MR12)
  • 12:00-14:30Playoffs - Winners Bracket Round 2 & Losers Bracket Round 2 (Format: BO3)
  • 14:30-17:30Playoffs - Winners Bracket Round 3 & Losers Bracket Round 3 (Format: BO3)
  • 17:30-20:30Playoffs - Losers Bracket Round 4 & Losers Bracket Final (Format: BO3)
  • 20:30-23:30Playoffs - Grand Final (Format: BO5)
Group A
Group B
Group A Progress100% (15/15)
# Team Matches W D L +/- Form Pts
1 eu CoDBASE CoD1 LAN #9 BudapestDREAMTEAM 5 5 0 0 +10
30
2 eu CoDBASE CoD1 LAN #9 BudapestDIVERSITY 5 4 0 1 +6
24
3 pl CoDBASE CoD1 LAN #9 BudapestEvenement 5 2 0 3 -1
13
4 hu CoDBASE CoD1 LAN #9 BudapestTeam Torso 5 1 1 3 -4
12
5 hu CoDBASE CoD1 LAN #9 Budapestwhatever 5 2 1 2 -1
10
6 hu CoDBASE CoD1 LAN #9 BudapestINFINITY SKILLS 5 0 0 5 -10
0
Match Results
ROUND 1
BO2
H2H: 1-0
FINISHED
WHO WINS? 1 votes
18 April 2026, 09:00 CET
BO2
H2H: 2-0
FINISHED
WHO WINS? 2 votes
18 April 2026, 09:00 CET
BO2
H2H: 0-0-1
FINISHED
WHO WINS? 1 votes
18 April 2026, 09:00 CET
ROUND 2
BO2
H2H: 2-0
FINISHED
WHO WINS? 1 votes
18 April 2026, 10:30 CET
BO2
H2H: 0-1
FINISHED
WHO WINS? 1 votes
18 April 2026, 10:30 CET
BO2
H2H: 2-0
FINISHED
WHO WINS? 1 votes
18 April 2026, 10:30 CET
ROUND 3
BO2
H2H: 2-0
FINISHED
WHO WINS? 1 votes
18 April 2026, 12:00 CET
BO3
H2H: 1-0
FINISHED
WHO WINS? 1 votes
18 April 2026, 12:00 CET
BO2
H2H: 0-1
FINISHED
WHO WINS? 1 votes
18 April 2026, 12:00 CET
ROUND 4
BO2
H2H: 1-0
FINISHED
WHO WINS? 1 votes
18 April 2026, 13:30 CET
BO2
H2H: 0-2
FINISHED
WHO WINS? 1 votes
18 April 2026, 13:30 CET
BO2
H2H: 1-0
FINISHED
WHO WINS? 1 votes
18 April 2026, 13:30 CET
ROUND 5
BO2
H2H: 1-2
FINISHED
WHO WINS? 1 votes
18 April 2026, 15:00 CET
BO2
H2H: 1-0
FINISHED
WHO WINS? 1 votes
18 April 2026, 15:00 CET
BO2
H2H: 1-1
FINISHED
WHO WINS? 1 votes
18 April 2026, 15:00 CET
Group B Progress100% (15/15)
# Team Matches W D L +/- Form Pts
1 eu CoDBASE CoD1 LAN #9 BudapestThe Myth of 5 4 1 0 +8
27
2 eu CoDBASE CoD1 LAN #9 BudapestPANICK PICKS 5 3 2 0 +6
21
3 cz CoDBASE CoD1 LAN #9 BudapestCursed 5 3 1 1 +4
21
4 hu CoDBASE CoD1 LAN #9 BudapestCall of Daddy 5 2 0 3 -2
15
5 eu CoDBASE CoD1 LAN #9 BudapestZOOQ 5 1 0 4 -6
6
6 pl CoDBASE CoD1 LAN #9 Budapestl4onda 5 0 0 5 -10
0
Match Results
ROUND 1
BO2
H2H: 0-0-1
FINISHED
WHO WINS? 0 votes
18 April 2026, 17:00 CET
BO2
H2H: 1-0
FINISHED
WHO WINS? 0 votes
18 April 2026, 17:00 CET
BO2
H2H: 1-0
FINISHED
WHO WINS? 0 votes
18 April 2026, 17:00 CET
ROUND 2
BO2
H2H: 1-0
FINISHED
WHO WINS? 0 votes
18 April 2026, 18:30 CET
BO2
H2H: 1-0
FINISHED
WHO WINS? 0 votes
18 April 2026, 18:30 CET
BO2
H2H: 1-0
FINISHED
WHO WINS? 0 votes
18 April 2026, 18:30 CET
ROUND 3
BO2
H2H: 1-0
FINISHED
WHO WINS? 0 votes
18 April 2026, 20:00 CET
BO2
H2H: 0-1
FINISHED
WHO WINS? 0 votes
18 April 2026, 20:00 CET
BO2
H2H: 0-0-1
FINISHED
WHO WINS? 0 votes
18 April 2026, 20:00 CET
ROUND 4
BO2
H2H: 1-0
FINISHED
WHO WINS? 0 votes
18 April 2026, 21:30 CET
BO2
H2H: 0-1
FINISHED
WHO WINS? 0 votes
18 April 2026, 21:30 CET
BO2
H2H: 0-1
FINISHED
WHO WINS? 0 votes
18 April 2026, 21:30 CET
ROUND 5
BO2
H2H: 1-3
FINISHED
WHO WINS? 1 votes
18 April 2026, 23:00 CET
BO2
H2H: 0-1
FINISHED
WHO WINS? 1 votes
18 April 2026, 23:00 CET
BO2
H2H: 1-0
FINISHED
WHO WINS? 1 votes
18 April 2026, 23:00 CET
🔍 Zoom: 100%

Upper Bracket

UB Round 2
END
Details
2026-04-19 09:30
WHO WINS? 0 votes
END
Details
2026-04-19 09:30
WHO WINS? 0 votes
END
Details
2026-04-19 09:30
WHO WINS? 0 votes
END
Details
2026-04-19 09:30
WHO WINS? 0 votes
UB Semi-Finals
END
Details
2026-04-19 12:30
WHO WINS? 1 votes
END
Details
2026-04-19 12:30
WHO WINS? 1 votes
UB Final
END
Details
2026-04-19 16:00
WHO WINS? 0 votes
Grand Final
END
Details
2026-04-19 20:30
WHO WINS? 1 votes

Lower Bracket

LB Round 2
END
Details
2026-04-19 10:40
WHO WINS? 1 votes
END
Details
2026-04-19 10:40
WHO WINS? 1 votes
END
Details
2026-04-19 10:40
WHO WINS? 1 votes
END
Details
2026-04-19 10:40
WHO WINS? 1 votes
LB Round 3
END
Details
2026-04-19 12:27
WHO WINS? 0 votes
END
Details
2026-04-19 12:27
WHO WINS? 0 votes
LB Round 4
END
Details
2026-04-19 15:00
WHO WINS? 0 votes
END
Details
2026-04-19 15:00
WHO WINS? 0 votes
LB Round 5
END
Details
2026-04-18 17:59
WHO WINS? 1 votes
LB Final
END
Details
2026-04-19 18:30
WHO WINS? 0 votes
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